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Old Feb 11, 2006, 08:08 PM // 20:08   #141
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Quote:
Originally Posted by funbun
Dude, was just saying don't pass judgment on Factions with limited knowledge. One article in a Magazine and one PvP Weekend is not enough to judge the game as a whole.
Yep, that's what I meant.
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Old Feb 11, 2006, 09:37 PM // 21:37   #142
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Quote:
Loviatar
the people getting on the boat late with just Factions are only getting exactly what the chapter 1 people got.
Ok on this one you wrong well according to Gaile in the Chats she said they will be more than 4 slots for factions alone but no decision on how many as been decided yet, but it’s more than 4. So not the same boat Factions and Chapter 1 people like you say.

And if you combine Guild Wars + Factions you will get at least one more slot but again not yet confirmed.

My option is this; if I buy Faction and combine with Guild Wars and all I get in total is 5-6 slots then bull to them.

Yes it would be nice to take my max lv’s with most all the skills (the ones I need) to factions but if I get penalize for that by loosing slots then thanks but no thanks, I will play all over gain and unlock everything.

I have 2 accounts were 7 are PvE and 1 for PvE this is the only way I found to be able to have one of the all professions.

And 5 of the 7 have finished the game. And I don’t feel like deleting them maybe by Chapter 3 but not Chapter 2.

Quote:
Gli
That's weird, my GW didn't come with a PvP slot, but with 4 PvE slots. I must've bought a different edition.
Somehow we much have got the same game in the same store cos i ask myself that question numerous times., when i see people telling me that.

Even Gaile in a chat told me i can delete my PvP character slot, i told her my game may be diff cos it dint come with a pvp slot. Still waiting for her to responde.

Last edited by BellyFlop; Feb 11, 2006 at 10:00 PM // 22:00..
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Old Feb 11, 2006, 09:55 PM // 21:55   #143
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Originally Posted by Gli
That's weird, my GW didn't come with a PvP slot, but with 4 PvE slots. I must've bought a different edition.

.
we both bought the same edition.

the other is the usual setup.

i got the collectors PVE version as well
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Old Feb 13, 2006, 07:50 AM // 07:50   #144
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Be forewarned, a long rant lies ahead.

To reiterate a point made by many in this thread: WTF is wrong with you, Anet?

If I were to Combine Accounts

Pros: Get access to all skills from the 6 professions from Prophecies thereby resulting in a greater variety of possible builds.
Easy transfer of items between characters.
All characters have access to all PvE areas.

Cons: I'll have only 6 slots for the 8 available professions.

If I were to buy Factions but not combine it with Prophecies

Pros: 8 slots. But double the slots with the new purchase (2 vs. 4).
I can now have each of the 8 professions as primaries for one character. Additional storage space.

Cons: I will only have access to the "core" skills from the 6 professions from Prophecies possibly limiting the variability of my builds.
Need to find a buddy to help transfer items between accounts.
Can't take characters across PvE areas from different chapters.

So I need to weigh access to all skills vs. having an additional 2 slots before I decide whether to combine accounts or not? Tough decision, and either way I'm going to be unhappy.

Why not give us 4 slots and allow us to have a combined 8 slots? Cuz this will amount to 24 slots vs. 14 slots by Chapter 6? So I guess we'll have additional storage and 24 slots for 16 primary professions. Is that so bad? Note that the suggestion of 2 additional slots still leaves you two slots short of all the primary professions available by chapter 6.

The people who buy all 6 chapters and combine the accounts will have access to all the skills from all the chapters resulting in a greater variability of possible builds. Most people who have played the game enough would say that this is a significant advantage. Is the additional storage space as significant of an advantage? Hmm, methinks not.

Anyway, if Anet wants to limit the storage space that would come with having 24 characters by, they can come up with some inventive way of limiting each campaign storage, such as not being able to use a rune of holding with 2 of the 4 new characters. Sharing one storage between all accounts will also limit the storage space.

In the long run, over the course of the 6 chapters, I get to create 10 more characters if I don't combine my accounts. But if I combine my accounts to get access to all the skills, I lose 10 character slots. Way to encourage loyalty, Anet!

Only the competitive PvPers have a big incentive to gain access to all skills. Otherwise, 4 slots sounds better than 2. In fact, it sounds twice as good. With each game designed as a standalone and with each new PvE area expected to be better than the last chapter's, not many of us are going to want to bring our Assassin/Ritualists back to Tyria after experiencing Cantha.

Not that I would do anything like this, ever!!! But there are some that might think that it's best for them to get the 4 new character slots and sell their old account since they can't combine them anyway. If accounts are combined, then they'd have to sell all chapters, which is going to be a lot harder to do.

Anyway, this is bad business sense on Anet's part. I could go into the extant literature on consumer behavior and the research on choice to further support my argument, but if Anet doesn't get this simple concept that most of us get, they won't get the technical literature either.
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